This work is based on Mohammad Qureshi's piece called; 'Leave Behind'.
Link to his work: https://www.artstation.com/artwork/RYXX4y
Qureshi's Artstation: https://www.artstation.com/mohq
Back in late December of 2019, Mark Flanagan for Epic gave a talk at a DLF Meetup in Melbourne about the power in Unreal Engine. Having been inspired by this talk as well as the recent hit Disney show; Mandolorian, I wanted to do get more familiar with Unreal.
The scene uses baked lighting and is completely made from scratch except for the vegetation outside.
Assets were modelled in Blender, textured in Painter. Some assets were taken into Zbrush like the Door Handle and Rocking Horse. In the future I will provide a little tip to show you how I went about the rocking Horse, getting the exposed wood grain underneath the paint effect.
Interior Environment UE4- Sam Bate