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3D Scanning | TD2 Assets

Here is a collection of some of the scans I had captured and processed for Torque Drift 2. One of the pillars of the game from the outset was fidelity and accuracy for the cars featured in game. In order to achieve this, we used tools to capture lidar and photogrammetry data for artists to use.

Initially we had issues with the captured data; scans were rushed, warped and often quite hard for artists to use. Dark and reflective surfaces were especially difficult to capture as well as the roof, as long panels without depth meant acquisition would become warped.

During my time at GMG, I developed, refined and improved the scanning processes with the goal of improving accuracy and asset turnaround times for artists. To help the process, I designed and 3D printed small tracking markers which can be seen on the exteriors of the cars.

It was an especially rewarding process to develop and refine because it gave artists confidence, speed and accuracy when creating the assets.

MK4 Supra Dimensional accuracy compared against a photo match. Dimensional accuracy is important for the game's physics system and driving handling.

MK4 Supra Dimensional accuracy compared against a photo match. Dimensional accuracy is important for the game's physics system and driving handling.

Setting up dimensions inside blender to ensure accuracy with important metrics.

Setting up dimensions inside blender to ensure accuracy with important metrics.

Interior scans for further modelling. Torque Drift 2 required high fidelity interiors to provide players with complete and accurate immersion. Full capture of the interior and processed, stitching captured frames together to output a complete interior.

Interior scans for further modelling. Torque Drift 2 required high fidelity interiors to provide players with complete and accurate immersion. Full capture of the interior and processed, stitching captured frames together to output a complete interior.

Reverse angle of the MK4 Supra. Some small cars with tight interiors meant some information weren't captured.

Reverse angle of the MK4 Supra. Some small cars with tight interiors meant some information weren't captured.

Scanning development for characters. Here is one of the in-house artists posing for a character scan. Along with the lidar, color can be extracted which can further be baked from High to Low.

Scanning development for characters. Here is one of the in-house artists posing for a character scan. Along with the lidar, color can be extracted which can further be baked from High to Low.

Racing Grade helmet. Scanned in two separate positions then stitched together to make a water tight asset for an artist to continue on with.

Racing Grade helmet. Scanned in two separate positions then stitched together to make a water tight asset for an artist to continue on with.

A collection of Nissan Engine blocks.

A collection of Nissan Engine blocks.

I, along with colleague Thomas Keir got the opportunity to travel to New Zealand Hampton Downs to scan Mad Mike's fleet of vehicles for integration into TD2.

I, along with colleague Thomas Keir got the opportunity to travel to New Zealand Hampton Downs to scan Mad Mike's fleet of vehicles for integration into TD2.

Exploded view of the RX7 Madbul

Exploded view of the RX7 Madbul

Sam Lucas' (Sammit) S15 scanned during the Nissan 2022 Nismo Festival. TD2 features pro drivers from the Formula Drift organization and scene.

Sam Lucas' (Sammit) S15 scanned during the Nissan 2022 Nismo Festival. TD2 features pro drivers from the Formula Drift organization and scene.

Sammit's engine close up

Sammit's engine close up

Interior View of Sammit's S15

Interior View of Sammit's S15

The dots that can be seen on the car are some tracking markers I had made and 3D Printed using my personal Ender 3. The design was counter sunk to allow for a small magnet to be inserted into. I then fashioned a felt bottom to prevent scratching.

The dots that can be seen on the car are some tracking markers I had made and 3D Printed using my personal Ender 3. The design was counter sunk to allow for a small magnet to be inserted into. I then fashioned a felt bottom to prevent scratching.